Thursday, February 24, 2011

Glued to Games

Glued to Games
Author: Scott Rigby
Edition:
Binding: Kindle Edition
ISBN: B004NYAH66



Glued to Games: How Video Games Draw Us In and Hold Us Spellbound (New Directions in Media)


With video game sales in the billions and strong opinions about
their potential and their peril growing louder,AGlued to Games: How
Video Games Draw Us In and Hold Us Spellbound
brings something new to the
discussion. Get Glued to Games computer books for free.
It is the first truly balanced review of the psychology of video
game motivation and engagement, based on years of research with thousands of
gamers. The book addresses both the positive and negative aspects of game play
by drawing on significant recent studies and established motivational theory to
explore the fundamental drivers of engagement, how games satisfy basic
psychological needs, and how an understanding of these factors can be applied
to controversial topics such Check Glued to Games our best computer books for 2013. All books are available in pdf format and downloadable from rapidshare, 4shared, and mediafire.

download

Glued to Games Free


The book addresses both the positive and negative aspects of game play
by drawing on significant recent studies and established motivational theory to
explore the fundamental drivers of engagement, how games satisfy basic
psychological needs, and how an understanding of these factors can be applied
to controversial topics such

Related Computer Books


Reality Is Broken: Why Games Make Us Better and How They Can Change the World


A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane

For the Win: How Game Thinking Can Revolutionize Your Business


Take your business to the next levelAfor the win

Millions flock to their computers, consoles, mobile phones, tablets, and social networks each day to play World of Warcraft, Farmville, Scrabble, and countless other games, genera

Theory of Fun for Game Design


A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all a

The Gamification Revolution: How Leaders Leverage Game Mechanics to Crush the Competition


THE REVOLUTION WILL BE GAMIFIEDMASTER THE GAMIFIED STRATEGIES THAT WILL TRANSFORM YOURBUSINESS--OR BE LEFT BEHINDGamification: It's the hottest new strategy in business, and for good reason--it's helping leading companies create unprecedented engagem

No comments:

Post a Comment