Saturday, February 26, 2011

Programming a Multiplayer FPS in DirectX

Programming a Multiplayer FPS in DirectX
Author: Vaughan Young
Edition: 1
Binding: Paperback
ISBN: 1584503637



Programming a Multiplayer FPS in DirectX (Game Development Series)


If you have experience with C++ and DirectX and have always wanted to program your own game, this is the book for you. Get Programming a Multiplayer FPS in DirectX computer books for free.
Programming a Multiplayer FPS in DirectX takes you from the basic game design to a fully functioning game! All of the source code, assets, and tools are included- you just work through the tutorial-based chapters and watch the game come to life as you develop it. And as new features are added, you can begin playing with them to see them in action. Following a typical game development process, the book is separated into two distinct parts: Part One focuses on the design and development of the game engine, and Part Two concentrates on putting the game together using the engine. The theory has been kept to a minimum, so that Check Programming a Multiplayer FPS in DirectX our best computer books for 2013. All books are available in pdf format and downloadable from rapidshare, 4shared, and mediafire.

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The theory has been kept to a minimum, so that

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