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Author: Lewis Pulsipher
Edition:
Binding: Paperback
ISBN: 0786469528
Edition:
Binding: Paperback
ISBN: 0786469528
Game Design: How to Create Video and Tabletop Games, Start to Finish
Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. Get Game Design computer books for free.
But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, Check Game Design our best computer books for 2013. All books are available in pdf format and downloadable from rapidshare, 4shared, and mediafire.
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Game Design Free
With practice challenges, a list of resources for further exploration,
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